Cuman 22-pop Feudal 2-TC Boom
St4rkCreator guide ↗Cuman exception built in: their Feudal Age can include a second Town Center or capped-rams pressure. Do not read those timings as a standard Fast Castle line.
St4rk presents this 22-pop route as the repeatable baseline: no deer push is required and the resource bank is deliberately generous before the second Town Center.
Use it on Arena, closed maps or as pocket. The Feudal boom is powerful but gives up early military tempo, and Cumans cannot replace their palisades with stone walls.
Build timeline
The first row shows new villagers, transfers and task assignments; the figures below are the totals after the step.
Dark Age
1Build 2 houses, then place the first 6 villagers on sheep or herdables
6
2Send the next 3 villagers to wood and build a Lumber Camp
9
3Send one more villager to wood, then lure the first boar with a food villager
10
4Build a house and Mill, then establish 4 villagers on berries
14
5Keep adding villagers to hunt until 10 gather under the Town Center; lure the second boar around 150 food on the first
18Send the remaining villagers to wood, then move 2 hunters to wood so the transition starts with 9 on wood and 12 on food
21
7Click Feudal Age at 22 population. Do not seed Dark Age farms; save the wood for the Town Center and research Loom only if the boar lure is unsafe
21
Transition to FeudalBefore reaching Feudal, select 5 food villagers and 5 wood villagers for the second Town Center; leave 4 lumberjacks working
21
Feudal Age
9On reaching Feudal, place the second Town Center immediately and research Double-Bit Axe and Horse Collar
21
10Never idle either Town Center. Reach 12 food villagers first—8 farmers plus 4 foragers—then spend every 60 wood on another farm
21
11Grow to 20–22 food villagers, replacing exhausted berries with farms; keep the rest on wood and build houses early
31
12After 22 food villagers, send about 5 villagers to gold and build a Market plus Blacksmith while both Town Centers keep producing
36
13Click Castle Age around 17:30 with roughly 51 villagers; continue producing from the other Town Center during the research
51 villagers total
Castle Age
14Choose the follow-up from the game: add 1–2 Town Centers for a pure boom, or convert the Feudal lead into Castle Age military
